About

A studio that connects ideas, products, and users.

Synub blends Sync and Hub — bringing scattered ideas, products, and users together into one. We don't outsource; one team owns the idea, the design, the code, and the operations, end to end. Because we believe great products come from the people who actually care about them.

Company overview

Synub Inc. is a game and app development studio that started in Jeonju, Korea. We design, build, ship, and operate mobile games with real feel, apps worth using, and web products that need no install.

We don't outsource. Design, art, physics, servers, and deployment all happen in-house, because the judgement of the people who build a product should stay in it. Good products come from people who care.

We build in Korean and English from day one and release to stores worldwide at the same time. Games made in a small city, played by people everywhere — that's what we do.

At a glance
Company
Synub Inc.
Focus
Games · Apps · Web services
Based in
Jeonju, Republic of Korea
How
No outsourcing, idea to operations

We started with mobile games and are expanding into apps and the web. Here is what's live and what's next.

Mobile games

LIVE

Short, punchy, one-more-round original physics puzzles.

  • · Mochi Merge — Android · iOS

PC · Apps · Web

Coming soon

A PC game headed to Steam, plus apps and browser-first web products with no install.

The studio site is where showcases and dev news land first. products.synub.io ↗

How we operate

For a small studio, operations are the trust. Rather than promising, we describe what is actually running on this site today.

Policies are versioned, history is permanent

Privacy, terms, and refund policies are managed as versions, not just documents.

  • Changes ship only as a new version; past versions keep their effective period and full text.
  • Nothing publishes until both the Korean and English texts are complete.
  • Policy URLs registered with app stores never change.
Policies and version history →

Minimal data, no account required

Games start without an account. Only server-backed features send data, and only what they need.

  • Joining a leaderboard sends an anonymous identifier, nickname, and score — nothing else.
  • Advertising identifiers and cross-border transfers are covered by a separate consent notice.
  • Each app has its own documented data deletion procedure.
Privacy rights →

Operations in the open

Service status and change history are public, and answered questions stay up as public Q&A.

  • Service status and the update history are visible to anyone.
  • Answered questions are published without the asker's email.
  • Statutory notices such as shareholder meetings are posted on the notices page.
Service status →

Ideas are rewarded

We review every idea users send, ship the ones we select, and publish the outcome.

  • Selected ideas earn an in-game credit, a beta tester invitation, or in-game currency.
  • Time-boxed challenges collect ideas around a theme.
  • Selections are published in the Idea Lab.
Idea Lab →

Corporate information

Business registration details are available on request via business contact.

Statutory electronic notices, such as shareholder meetings, are posted on the notices page.

Official channels

Want to build something together?

Publishing, collaboration, partnership, or investment — use business contact. Questions about a product you use go to support.